The popular web game, Wordle, can be solved programmatically by using SeleniumBase with Python algorithms. This video will show you the code and a few live demos of how it runs.
Wordle Game:
SeleniumBase Wordle-Solver:
SeleniumBase GitHub repo:
SeleniumBase Docs:
@dakadoodle6295
17.09.2024Hey Micheal can you go into a drag and drop demo? maybe with ui-sortable?
Sonata
25.06.2022Outstanding! Thanks so much.
TesterTech
25.06.2022Awesome to see this. Nice effort 🙂
Skylar Kasey
25.06.2022Love this!!
I have a question regarding "start = req_text.find("var La=") + len("var La=")" – There appears to be a second list "Ta="; why did you not include those words?
Rachel W
25.06.2022This is very cool! Thanks for sharing!
Benny Little
25.06.2022Out of this world! 👽. Do what the pros do > Promo>SM.
Human
25.06.2022this amazing
Dakadoodle
25.06.2022Hey Micheal, can you maybe show how to click a partial div? The recorder made the code.
Self.click(“div#buttonname-123456”)
But I cant get it to match partially with *=
Any help or direction is appreciated
Edward Collins
25.06.2022I'm curious if you've improved upon the algorithm during these past two and a half months.
For example, some guesses are better than others… the search space will be reduced that much more if the guess is wrong, than it will be with other wrong guesses. Ideally the algorithm wouldn't pick a random word as its next guess, but attempt to find the word that is the best guess.
Also, as you probably know, some best guesses aren't possible answers at all. (Known as burner words or probing words.) They reduce the search space more than a guess that's still a possible answer.